Character Sheet Template

BASIC INFO
Your full name -- the character's full name.

'''Magical talent -- if the character is capable of magical feats, write existent, if not, non-existent. (Those without a magical talent can still become sorcerers).'''

Nationality -- where the character is from.

Your race -- what species the character is.

Your class -- what class the character belongs to.

Your age -- the character's age.

Your location -- where the character is located within the realm.

Your appearance -- a worded summary of the physical description for the character.

Your biography -- a small summary for the character's life.

ATTRIBUTES
'''All attributes, on default, are 1. They can not go below 1. They can not go over 15.'''

'''You have exactly 30 points to assign. '''

Strength - 1

Endurance - 1

Intelligence - 1

Perception - 1

Agility - 1 

Speechcraft - 1 

Will - 1

SKILLS
'''All skills, on default, are 10. They can not go below 10. They can not go over 50. (Nationality bonuses/Racial bonuses can go over the cap). If magical talent is non-existent, drop magic-related (Will) skills to 0. This won't get you additional points.'''

'''You have exactly 200 points to assign. (NOTE: You should end up with 560 assigned points in total if magical talent exists, and 470 if it doesn’t.) '''

Dexterity (Agility) - 10 

Beastcraft (Intelligence) - 10

Nature (Intelligence) - 10

Chemistry (Intelligence) - 10

Navigation (Perception) - 10

History (Intelligence) - 10

Awareness (Perception) - 10

Intuition (Perception) - 10

Riding (Strength) - 10

Leadership (Speechcraft) - 10

Divinity (Will) - 10

Traps (Perception) - 10

Tinkering (Intelligence) - 10

Athletics (Endurance) - 10

Stealth (Agility) - 10

Cunning (Intelligence) - 10

Streetwise (Perception) - 10

Healing (Intelligence) - 10

Smithing (Strength) - 10

Persuasion (Speechcraft) - 10

Intimidation (Speechcraft) - 10

Weaponry (Strength) - 10

Arcana (Will) - 10

Attunement (Will) - 10

Cantrips (Will) - 10

Casting (Will) - 10

Conjuring (Will) - 10

Summoning (Will) - 10

Enchantment (Will) - 10

Necromancy (Will) - 10

Blades (Strength) - 10

Polearms (Strength) - 10

Heavy Weapons (Strength) - 10

Archery (Agility) - 10

Unarmed (Strength) - 10

Governing (Intelligence) - 10

CHARACTER PERKS
For character perks consult the player Handbook. You can spend 3 perk points. In addition, choosing a flaw will earn you 1 additional perk point however you can choose only one flaw.

CHARACTER SUMMARY
'''You as a player are not required to do this. The admins can update this as it changes.'''

Hitpoints: 0

Magical energy: 0

Weight limit: 0

Level: 0

Experience: 0 (200)

INVENTORY
'''You as a player are not required to do this. The admins can update this as it changes.'''